Project Tokenomics
"In Development"
While this area of the project is still under development below are some of the principles that are being applied and considered:
Utility: The tokens should have a clear use case or utility within the game, such as representing a unique in-game item or giving the holder access to certain features or content.
Scarcity: The tokens could be designed to be scarce, either through a limited total supply or through mechanisms such as "burning" tokens that are no longer needed or used.
Token distribution: The tokens could be distributed to players as rewards for participating in the game or as incentives to continue playing.
Token vesting: The tokens could be designed to vest over time, so that players are rewarded for their continued participation in the game.
Token burn: The game could implement a token burn mechanism to permanently remove tokens from circulation, increasing the value of the remaining tokens.
Token buyback: The game could implement a token buyback program, where it buys back tokens from the market and destroys them, as a way to increase the value of the remaining tokens.
Token price stability: The tokenomics could be designed to help stabilise the price of the tokens, for example through mechanisms such as price floors or price stabilisation funds.
Token governance: The tokens could be used for governance purposes, allowing token holders to vote on decisions related to the game.
Token interoperability: The tokens could be designed to be interoperable with other games or platforms, increasing their utility and value.
Last updated